Easy Invoke Version 1.04 extends coroutine handling, by adding methods that allow you to run coroutines that can easily be paused, resumed and restarted.
Want to accelerate and streamline your Unity coding, get Easy Invoke now!
Easy Invoke Version 1.04 extends coroutine handling, by adding methods that allow you to run coroutines that can easily be paused, resumed and restarted.
Want to accelerate and streamline your Unity coding, get Easy Invoke now!
Sometimes when editing a third party .png or .jpg image and the saving it, the resultant new image suffers from fringing because of the antialiasing of the original image.
This video, in which I create a composite image from two separate images, demonstrates the issue and one way to overcome it.
Started beta testing Google Play Services integration for Tap And Slide.
If anyone is interested in helping beta test this, send an email to support@doofah.com with the Gmail account you’d like to sign in with and you’ll be added to the list of beta testers and you’ll also be sent a beta test signup link.
Update: Beta test has now finished.
Obligatory ‘Hello World’ first post.
Currently working on a basic, Unity networked game tutorial, using the new UNET high level API (HLAPI) system introduced in Unity 5, which I will post as soon as it’s finished.